How is Europe growing 5G ecosystem?

VIEWPOINT

5G is emerging as the fastest generation ever deployed, with more than 200 5G networks and three million base stations worldwide, several of them in China, South Korea and the US.

Several industry leaders discussed the growing 5G ecosystem at a recent panel discussion organized by Euronews. Laurent Leboucher, the Chief Technical Officer of French Telecom’s giant Orange, Dr. Philip Song, the Chief Marketing Officer at Huawei Carrier Business Group, and Alex Sinclair, the Chief Technical Officer at GSMA participated in the discussion.

However, Europe needs to catch up in 5G deployments. As of now, there are 108 live networks in 34 markets in Europe. “The first challenge that we face is, of course, access to spectrum. In Europe, the spectrum is allocated to operators in each country. So it means that there is a specific process, and there is a specific timeline for each country. However, not all governments have yet granted the license to do it, but it will come,” says Laurent Leboucher of Orange. Further, he added that access to a full range of 5G devices is also a challenge in Europe.

However, the global 5G ecosystem is vibrant, with more and more telcos deploying 5G. “5G was launched three years ago and it has seen considerable growth. By the end of October, more than 230 operators have launched commercial 5G services. Over the past three years, the world’s top 20 operators by the number of 5G stations already saw their average revenue per user increase by more than 10%,” says Dr Philip Song of Huawei.

While the technology offers several innovative use cases, one of the crucial benefits for the operator is that it helps them increase the mobile network’s capacity. “if we want to cope with the increase in usage that we experience with networks, we definitely had to deploy 5G. Orange 5G customer experience is already double what a 4G customer or user can experience in terms of bandwidth. It means that in all cases, it’s more than 200 Mbit/s per user in cities,” says Laurent. However, the second phase of the technology will bring in newer use cases like XR, VR and connected cars, among others.

5G: Transformative Impact on Enterprises and Consumers

5G promises to change the way enterprises work. The combination of ultra-high-speed and extremely low latency will enable several new use cases for different industry verticals. It is helping companies digitally transform their operations and use automation for improved operational efficiency.

“5G has already created great value for the industry in the past three years. The industries are embracing 5G and using it as a tool for the digital transformation. We believe 5GtoB can make businesses smarter, greener and more secure and more efficient,” says Philip. For instance, it has been deployed in mines in South Africa to enable remote operations and improve the workers’ security and working conditions.

Right from operating machines to automated robotic systems to augmented reality in the maintenance of systems, we are only limited by our imagination where 5G use cases are concerned. 5G use cases promise to help companies improve productivity and efficiency. Different 5G Private Networks deployment models will emerge in different geographies and in line with the requirements of different industry verticals.

“Both, network slicing and 5G private networks will coexist. While most of the requirements can be met by public networks, enterprises will also go for a dedicated private network, which they can also do in partnership with operators, or in some countries, they can do it themselves,” says Alex Sinclair of GSMA.

5G allows service providers to offer innovative use cases, like Virtual Reality, Augmented Reality, Connected Cars and remote surgery, among others, to consumers to grow their revenue.

“Three factors are most critical to the 5G business department. More entry-level 5G devices, better network experience and innovative content and applications. When it comes to innovative content and applications, it’s agreed that new videos, cloud gaming, and AR are the top 3 killer services. So nearly around 40% of the 5G operators around the world have already provided value-added 5G services, in addition to their original packages,” explained Dr Philip Song of Huawei. Besides videos, immersive experience of sports-related events

Ensuring 5G Coverage Across Europe 

5G is a transformative technology which will have a massive social and economic impact. To ensure that everybody is able to benefit from it, European Union has set a goal of getting uninterrupted 5G coverage across all urban areas and major transport routes by 2025.

“The EU adopted a 5G Action Plan for Europe in 2016 to ensure good deployment of 5G infrastructure across Europe. The objective was to make sure at first that 5G was deployed in all European states by 2020, at least launching 5G, and barring a few exceptions, we do have 5G almost everywhere. So we are on track to have 5G coverage across all urban areas and major transport routes by 2025,” says Laurent of Orange.

The coverage can be enhanced by deploying more base stations, elaborated Dr Philip Song of Huawei.

“If we can deploy more base stations, especially along the motorway, the coverage can be guaranteed. We need some innovative software or features to enhance the coverage. 5G is the best solution because it can provide 10 times the capacity and huge connectivity to the consumers,” says Dr Philip Song.

Using 5G to Enhance Energy Efficiency  

A major concern faced by the telcos now is that they need to adopt sustainable and environment-friendly practices. 5G helps in this as it is a more energy-efficient technology when compared with previous standards.

5G networks are about ten times more energy efficient than 4G networks and provide a better user experience while supporting a higher density of connections. While meeting the exact data service requirements, 5G networks consume less energy than 4G networks and can support larger bandwidth and more data applications. With 5G, more activities can be carried out online, which also can reduce carbon emissions.

“As an ICT infrastructure provider, Huawei has been focusing on environmental protections for quite a while through our product and solution innovations. We make the biggest impact by improving the energy efficiency of our customer’s networks and reducing their carbon emissions,” says Dr Philip Song of Huawei. “Huawei also follows a “More Bits, Less Watts” strategy, which helps us develop a set of green indicators and a three-layer green solution. These indicators and solutions can help the carriers improve their networks’ energy efficiency,” he added.

European service providers like Orange believe 5G is helping industries reduce carbon emissions. “It’s also even more important to use and leverage 5G to help other companies to manage in a better way scarce resources, but also to manage and consume less energy, because we will leverage more data, we will be smarter. Because of the digital infrastructure that we can provide, we can help other industries to reduce their own impact,” says Laurent of Orange.

Looking ahead 

Now that 5G development has gained momentum, what lies ahead for the technology? “We believe 5G will naturally evolve to 5.5G in 2025, and it will enable a much better experience for the customers and open business opportunities for the operators,” says Philip. “All the industry players, including the world-leading operators, are already moving faster towards 5.5G. We can see this in the improvement to the standards, spectrum, industrial value chain, and also ecosystem as well,” he added. 5.5G promises to deliver a tenfold increase in user experience, connectivity and ten times more energy efficiency.

Further, the future for European markets involves movement towards 5G Standalone (5G SA) and greater use of network slicing, which will allow service providers to provide more specific networks that would address some key requirements such as security, local data processing, and latency. Besides, going forward, immersive applications will become more popular, which will lead to the development of new use cases, including metaverse and metaverse experiences.

“For Europe, the most important thing is that 5G is deployed at reasonable levels everywhere, which in itself will make such a big difference to European citizens. It’s not always about the highest throughput and the lowest latency, making sure that everybody has access to a very good level of broadband is important,” says Alex Sinclair of GSMA.

The post How is Europe growing 5G ecosystem? first appeared on Total Telecom.

Dublin City Council partners with Virgin Media to install Wi-Fi 6 Access Points

News

written by Nicole Lumley, Editor at MOVE

Dublin City Council, Ireland, alongside Virgin Media Business, is installing Wi-Fi 6 Access Points that are compliant with TIP OpenWifi as a trial of open, disaggregated solutions for potential use in the city’s public Wi-Fi network

TIP OpenWiFi is compliant with the technical requirements of the European Commission’s WiFi4EU initiative, the benchmark for public Wi-Fi deployments in Europe, said the company. 

“A smart city is built around collaboration and openness. We are delighted to be trialing Wi-Fi options that are built with an open-source architecture that enables multi-vendor interoperability,” said Jamie Cudden. Smart City Program Manager, Dublin City Council. 

Wifi4EU is a project that promotes free access to WiFi connectivity for citizens in public spaces including parks, squares, public buildings, libraries, health centers and museums in municipalities throughout Europe.  

The municipalities will receive a voucher that pays for the network including maintenance of the equipment to offer free and high-quality Wi-Fi connectivity for at least three years.  

“Virgin Media is recognized for providing ‘clever tech’ with ultrafast speeds and ultra-reliability. We’re industry leaders offering our customers the latest technology and it just made sense to trial Dublin City Council’s Wi-Fi network using TIP OpenWiFi standards as part of our innovation partnership with the council,” said Noel O Reilly, Business Products and Solutions Manager, Virgin Media Business. 

Dublin City Council will be using TIP OpenWiFi- compliant products and software including a cloud-based controller from NetExperience and access points from Edgecore and HFCL.  

TIP OpenWiFi is an open source-based Wi-Fi architecture that enables multi-vendor, interoperable Wi-Fi networks. This will enable both companies to mix and match additional access points and controllers.  

This article was originally published on Movemnt.net.

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The post Dublin City Council partners with Virgin Media to install Wi-Fi 6 Access Points first appeared on Total Telecom.

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SKT takes its Ifland metaverse platform global

Press Release

SK Telecom (SKT) today announced that its metaverse platform ‘ifland’ simultaneously launched in 49 countries and regions throughout the world

With the global launch of ifland, SKT will actively utilize K-pop content, develop attractive content with overseas partners, and strengthen communication features to shape ifland into a global leading social metaverse platform.

The global version of ifland supports English, Chinese (Traditional Chinese, Simplified Chinese) and Japanese, and is available for both Android and iOS smartphone users. The existing ifland app will be upgraded to the new global version. For instance, the app will automatically activate in the Korean mode when accessed from Korea, and the global mode when accessed from overseas countries.

Under the slogan, “The New Way of Socializing,” ifland will deliver a differentiated communication experience within the metaverse.

SKT will effectively expand ifland’s global reach through partnerships with major telecommunications companies in each continent. The company is working with e& (formerly known as Etisalat Group) in the Middle East, Africa and Asia, and Singtel in South East Asia.

On November 18, 2022, SKT signed a memorandum of understanding with NTT Docomo, the largest mobile operator in Japan, to cooperate in areas of content, technology and service to further advance their metaverse services. Partnership discussions with other telecommunications companies are also underway.

Together with its overseas partners, SKT plans to develop specialized features tailored to each different region. They will also promote various metaverse-related events and business cooperation, including joint production of popular local content.

Moreover, SKT plans to offer content targeting the “MZ generation (Millennials and Generation Z)” through partnerships with diverse players including overseas universities and international brands.

Early this month, SKT signed a memorandum of understanding with Thailand’s Bansomdejchaopraya Rajabhat University (BSRU) and Korea’s Dong-ah Institute of Media and Arts (DIMA) – which is providing a variety of programs including ‘Teen Teen Audition’ in ifland since the beginning of this year – to create a global metaverse campus. SKT will actively support BSRU and DIMA to overcome the limitations stemming from the physical distance between the two schools through ifland.

In addition, the company is working with Birger Christensen, a Copenhagen-based fashion company with over 150 years of history, to launch digital skins for avatars in ifland within this year to enable the MZ generation to better express themselves.

SKT has also updated key features of ifland. The company opened a global lounge within ifland to help those new to the metaverse to experience the new world with greater ease, and introduced avatars of many different colors.

In addition, to facilitate communication between hosts and participants of gatherings in ifland, SKT applied features like ‘one-on-one direct messaging’ and ‘3D speech bubble.’ ‘Live voting’ feature was also introduced to check the opinions of participants in real time, and ‘ifme motion sharing’ feature was adopted to apply the user’s facial expressions to his/her avatar.

To celebrate the global launch of ifland, SKT will be showcasing a wide variety of live K-pop content every week. Original metaverse K-pop content titled “The Fan Live Talkon” will target K-pop fans overseas, with over 50% of content provided in English. Every week, ifland will offer live content related to K-pop – e.g. auditions for K-pop trainees and nurturing of K-pop idols – for global fans to enjoy.

Within this year, through ifland’s SNS account, SKT plans to hold events to give out diverse artists’ goods and gifts to overseas users who participate in the meet-ups of K-pop content.

Meanwhile, ifland has surpassed 12.8 million of cumulative users as of October 2022, which represents a four-fold increase compared to 3 million early this year thanks to differentiated content offerings like original metaverse content.

“Since its launch in Korea in July 2021, ifland has grown rapidly to become the best social metaverse in Korea by attracting users of diverse age groups as well as many different organizations,” said Yang Maeng-seok, Head of Metaverse Office at SKT. “Now, we will go beyond Korea to expand our reach in the global market to take customers metaverse experience to the next level.”

Ifland will be available in: Argentina, Azerbaijan, Belgium, Brazil, Cambodia, Canada, Chile, Denmark, Deutschland, Finland, France, Ghana, Greece, Hong Kong, India, Indonesia, Ireland, Italy, Japan, Jordan, Kenya, Lebanon, Macau, Malaysia, Mexico, Myanmar, New Zealand, Norway, Palau, Poland, Portugal, Qatar, Rwanda, Singapore, Spain, Sri Lanka, Sweden, Switzerland, Taiwan, Thailand, the Dominican Republic, the Netherlands, the Philippines, the United Arab Emirates, the United Kingdom, the United States, Tunisia, Turkey, and Vietnam.

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The post SKT takes its Ifland metaverse platform global first appeared on Total Telecom.

Telecoms Providers Join UK Landowners in Connectivity Alliance

A new National Connectivity Alliance (the NCA) has been launch today, which for the first time brings together UK telecommunications providers (mobile and broadband), infrastructure providers, landowners and their professional advisers. The goal is to collaborate on areas of mutual interest and that may boost the rollout of new networks. At this point it’s probably […]

CMA probes Apple and Google over browser “duopoly”  

News

The UK’s Competition and Markets Authority (CMA) is pressing ahead with a full investigation into the tech giant’s dominance in the mobile browser market

This week, the CMA has announced that it has launched a full market investigation into the market dominance of Apple and Google’s respective mobile browsers, saying they “exercise a stranglehold” over the mobile software ecosystem.

The CMA first launched a consultation back in June, the results of which show a “substantial support” for a deeper investigation into Apple and Googles’ policies regarding their mobile browsers.

According to the CMA, 97% of all mobile web traffic in the UK is facilitated by either Apple’s Safari browser or Google’s Google Chrome.

“Apple and Google have an effective duopoly on mobile ecosystems that allows them to exercise a stranglehold over operating systems, app stores and web browsers on mobile devices,” wrote the CMA in a press release.

The CMA fears that this dominance not only stifles competition in the mobile browser market itself and disincentivises the tech giants to invest in their browsers, but also directly impacts web developers through restrictions the two companies impose.

“Many UK businesses and web developers tell us they feel that they are being held back by restrictions set by Apple and Google,” said Sarah Cardell, interim chief executive of the CMA. “We plan to investigate whether the concerns we have heard are justified and, if so, identify steps to improve competition and innovation in these sectors.”

The investigation will also focus on these browsers’ relationships to cloud gaming, with the CMA suggesting that Apple restricts customer access to cloud gaming applications through its app store.

Both Apple and Google, naturally, argue that the current market dynamics are functional and promote competition. In particular, Google was quick to pin much of the CMA’s regulatory concern on Apple, given the latter’s ban on alternative browsers on iOS and restrictions on cloud gaming in the App Store.

The news of this probe comes at a time when both Google and Apple are facing increasing pressure from EU regulatory bodies, with antitrust bodies already separately investigating both companies.

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The post CMA probes Apple and Google over browser “duopoly”   first appeared on Total Telecom.

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